In the recent heated battle of service-based and fixed price games, there has been a bunch of references to the price of a single game. The most used argument is that the price level will always stay at the magical 60 USD for fixed price games. Maybe I could propose something new way for setting the price in the future.
I have been checking my Steam to see what games I’ve purchased along the years, but haven’t played yet for some reason or another. Just need a short break from my Age Of Empires II itch. I have heard good things about This War Of Mine and decided to give it a try. As a business fanatic, I was given quite a shocker after my first failed run.
Continue reading “This War Of Mine Challenged Me!”
Last year I took a detailed look at the second Death Stranding trailer shown at TGS 2016, so I am going to continue the tradition this year. Continue reading “Death Stranding Trailer at TGA 2017 is Finally Starting to Bring Things Together”
Since the live action Fullmetal Alchemist hit theaters in Japan recently, it’s a good time to look at a little linguistic pun that exists in the series (either on purpose or purely by coincidence). Continue reading “The Unbearable Lightness of Being “Aru””
I played EA’s (Electronic Arts) games when I was young. I was really into it. And honestly, I thought it was one of the better companies. It pains me to see such an important company to have fallen so low with the need for microtransactions and other publishers have followed the same path. But let’s not get stuck what could be done better – everyone has read about the latest controversies. Everyone has their own ideas on what EA should have done. So do I and here they are.