In the recent heated battle of service-based and fixed price games, there has been a bunch of references to the price of a single game. The most used argument is that the price level will always stay at the magical 60 USD for fixed price games. Maybe I could propose something new way for setting the price in the future.
I played EA’s (Electronic Arts) games when I was young. I was really into it. And honestly, I thought it was one of the better companies. It pains me to see such an important company to have fallen so low with the need for microtransactions and other publishers have followed the same path. But let’s not get stuck what could be done better – everyone has read about the latest controversies. Everyone has their own ideas on what EA should have done. So do I and here they are.