In the recent video games related news, there are a lot of mentions of loot boxes or loot crates from games like Star Wars Battlefront II, Need for Speed Payback and Call of Duty WWII, but I will leave those games and their problems for another time. Those kind of micro transactions have existed in mobile games for quite some time, but for a bit different purpose. I want to use Kingdom Hearts Unchained / Union X as an example of how much impact these transactions have on a localized mobile game.
We all have our own springboards into gaming. Some of us started to play games behind a PC screen and some grew up with the Playstation bandwagon (like myself). Continue reading “All Your Players Belong to Mobile Games!”