Having had the privilege (by sheer luck) to play Final Fantasy VII Remake a full week ahead of the actual release date has been a thrill. Though the game itself is highly nostalgic to someone who played the game back in the late 90s, it has been an unexpected nostalgia trip – due to the way both the Internet and online journalism as well as games’ meta levels have shaped gaming since the release of Final Fantasy VII in 1997.
Death Stranding is the game we didn’t deserve but what Kojima needed. Continue reading “Death Stranding wouldn’t exist if it weren’t for connections – and we should all thank Kojima for it”
Transhumanism, androids, electric sheep… I’ve always had a fascination with life beyond (Two Sou… Ok, I’ll see myself out!) our limited existence in meatspace. Last night, a regular evening playing a game turned into a collision course with androids, consoles and fourth-wall breaking shenanigans.
I usually don’t have high hopes for conferences, because most of the news is already known or leaked before the event. The new stuff that awaits is oftentimes only gameplay or not-before-seen cinematics. However, on today’s Sony Playstation Tokyo Game Show Press Conference, I actually got more excited. Let’s see where I want to throw my money to. Continue reading “Sony Playstation TGS Conference 2017: My Five Picks”