Death Stranding is the game we didn’t deserve but what Kojima needed. Continue reading “Death Stranding wouldn’t exist if it weren’t for connections – and we should all thank Kojima for it”
Transhumanism, androids, electric sheep… I’ve always had a fascination with life beyond (Two Sou… Ok, I’ll see myself out!) our limited existence in meatspace. Last night, a regular evening playing a game turned into a collision course with androids, consoles and fourth-wall breaking shenanigans.
Another, an anime that came out in 2012, is best when watched again. This is not because it is a masterpiece in horror anime (though, for me personally, it is one of the best I have seen), but rather, because it is a master class in foreshadowing. Continue reading “Another: A Lesson in Foreshadowing”
It is soon Halloween, so how fitting it is to write about a horror game! Recently me and @roosajokiaho got into a ”Walking Dead” game and TV show binge. The most interesting core storytelling of Walking Dead is that the zombies, or walkers, are not the centerpiece – it is actually the characters surrounded by those walkers. They have their agenda, motivations and ideals. It is hard to find the right path between the relationships. As a player, you have to make the choices who to sympathize with or give a cold shoulder to.
One’s psyche can be one of the scariest places we venture, not just during month of Halloween, but in our lives everyday. While I am no professional on the human psyche, I wanted to bring you my personal impression and experience of Hellblade: Senua’s Sacrifice. Continue reading “Hellblade: Senua’s Sacrifice Review”