First Man finally hit theaters in my neck of the woods, so I jumped at the chance to see it in all its IMAX glory.
I was not disappointed. Continue reading “First Man and the Power of Story-driven Cinematography”
I am not an FPS fan, nor have I ever been a fan of the Call of Duty series. I hold nothing against it, but it seems that in their goal to bring the sensitive issues of war, Nazis, and Jim Crow America to light became an insensitive and irresponsible design of historical revisionism and inadvertent abuse towards black people. Continue reading “Call of Duty WWII: Explosive Show of Insensitivity?”
Persona 5 is a massive narrative behemoth with an ample collection of twists and turns – the greatest of which is easily missed by the majority of players, I reckon. So, without further ado, let’s talk about the elephant in The Velvet Room. Continue reading “The Eluding Great Plot Twist of Persona 5”
Another, an anime that came out in 2012, is best when watched again. This is not because it is a masterpiece in horror anime (though, for me personally, it is one of the best I have seen), but rather, because it is a master class in foreshadowing. Continue reading “Another: A Lesson in Foreshadowing”
It is soon Halloween, so how fitting it is to write about a horror game! Recently me and @roosajokiaho got into a ”Walking Dead” game and TV show binge. The most interesting core storytelling of Walking Dead is that the zombies, or walkers, are not the centerpiece – it is actually the characters surrounded by those walkers. They have their agenda, motivations and ideals. It is hard to find the right path between the relationships. As a player, you have to make the choices who to sympathize with or give a cold shoulder to.
Continue reading “Telltale’s Walking Dead Series: Character Building or Crafting?”