This week was the Playstation Media Coverage from Paris Games Week. The live footage featured several games’ updates and announcements. Since there wasn’t much that I was personally interested in, I didn’t write about the coverage for Busy Potatoes. In case you have missed, here is the link. The most critical point was the ending of the coverage with a new trailer for The Last of Us: Part II. It stood out for sure … for the wrong reasons.
Retro is back. There is no denying that. Many players are seeking their childhood games and are willing to pay for that kind of nostalgia boost. No wonder game companies are looking to gain a buck or two in that niche market. Nintendo did a good job in revamping retro gaming, but it is not always sunshine and rainbows.
Welcome to Part 1 of the Legend of Music. Let’s jump right in. Continue reading “The Legend of Music Part 1: Link’s Awakening”
Any fan of the Legend of Zelda series can tell you the role of music features just as much importance as Link, Zelda, and Gannon themselves.
I sure am glad I’m not a game designer or developer, at least when I’m thinking of sandbox games while playing them. The thought occurred to me while playing a restricted sandbox, Deus Ex Mankind Divided, since you can do so much while given very little, causing a whole lot of ripples the game has to account for.